Showing posts with label idhhbtv. Show all posts
Showing posts with label idhhbtv. Show all posts

Saturday, August 1, 2009

Be There Then


OPERATING IN A PARALLEL WORLD


Have you ever actually tried the New
Age imperative, "Be Here Now"
and
failed? The reason you failed is
because you are already Here
Now.
There's no way to get Here from
Here.


Actually the real trick is to Be
There Then...to operate and live

successfully in another world...
unless you prefer the level of

violence and treachery here in this
one, in which case, you need not

ever perfect the skills necessary
to Be There Then.


If on the other hand, you'd like to
learn how to Be There Then,
you'll
need to develop certain very definite
skills, and one way to
learn them is
to utilize a specific class of videogame.


The videogames we play and recommend
lend themselves to the
methodology
of reaching into an entirely different
dimension and
operating a character
there from here by a system of remote
control.


Operating a character in a different
dimension or world is not an
easy
task, and it is hard to realize that
the world in which the
character
resides is very real to that character
if not to you at
first.

Eventually you come to cognite on
the fact that when you operate a

character in another world, whether
virtual or actual in your
estimation,
you are doing something very real and
that there are
consequences that are
very real in the target world.



Some of those consequences will
certainly reflect the situation in

your present Home Universe, and some
of the effects of that other
world
will certainly reach you regardless
of where you think you
live.

In much the same way that you can
learn to drive a car or fly a plane

using simulation gear, you can learn
to operate in other worlds using

a variety of virtual simulation
worlds such as Team Fortress 2 and

Diablo 2. In our GODD environments,
the simulation is even closer to

the actuality you will experience
as you traverse space and time and

learn to voyage through the veils
and boundaries of this space-time

continuum we call "our universe".

Learning to remote operate a
character in a different world or

environment can help you to overcome
your natural reluctance to lose

the slim margin of control you are
convinced you have over your
present environment.

Notice that I did not say you had
actual control, but most folks are

convinced that they do exert some
control over their lives until

something happens to open their eyes
to the fact that they don't now
and
never did have control over themselves
or their lives.


While control is not the issue, it
is the primary force that keeps
you
imprisoned in the Home Dimension,
and it is a result of the
enforcement
of the Beta-Brain, which was imposed
upon you shortly
after you took rebirth
in the universe you call Home.


Learning to operate in other worlds
opens many doors of perception

and shows you that it is possible to
live in other, quite different,
realities and survive. There is no
skill more important than learning

how to operate in many worlds...and
actually many worlds at once!!!


Another way of learning this is to
play our new TABLETOP game,
Dungeon
Party, which you can see more about
on-

www.dungeonparty.com


or, you can join us Saturdays and
Sundays on stickam.com/idhhbtv from
6:30-8:30am PST for live online
gameplay, for
more information
click here-


www.idhhb.com/official_inner_circle_workshop.html

Saturday, July 25, 2009

The Community Universe


AN INVITATION

We will be meeting on Saturday
morning, July 25, 2009 to enact
certain rules and regulations and
obligations of members of our
community along gaming clan lines,
which have worked for many decades
to handle problems and interactions
among members.

If you decide not to participate,
you have no legitimate complaint
about the rules we adopt. At this
internet meeting/workshop, we will
make decisions that will profoundly
affect everyone connected with our
work community.

This is your chance to voice your
opinions! If you don't speak up and
vote on the issues, you'll have to
live with whatever those who did
attend have decided for you.


OUR COMMUNITY

We are big enough now to need a
serious re-examination of exactly
how our work community works on a
day-to-day basis.

One model of the community universe
is that of a gaming clan, and that's
precisely what I have in mind for
the admin functions of our now worldwide
community. We've grown so large that
no one person can administrate, and
large enough that not even a small
group of cadre would be able to handle
all the problems that arise in a
community of this size.

In short, we need policies and admin
people to keep those policies working
for us.

I therefore propose to devote the
next ICW to the issue of admin and
community standards of behavior,
interaction and communication, with
the accent mainly on the need for
respect to the community, the admins
and the work itself.

I would use our online gaming clan
rules and regs as a template for the
community as a whole, expanding the
clan concepts into all areas of work
efforts and interactions of members.

I would start IMMEDIATELY with a clan
membership roll and a clear
definition of rights, regulations,
powers and obligations of members,
admins and cadre.

In my opinion the whole of our
regulations and requirements for
membership in whatever the organized
whole would be should be laid down
in immaculate and exquisite detail
covering every known contingency of
action and reaction in a community
such as ours.

Clan rules definitely DO work. They
have been proven over a period of
several decades. I strongly suggest
we adopt those rules and system of
admin that we now use on our TF2
servers to handle situations that
come up in the course of events
every single day.

gore

take part @ 6:30am PST on-
http://www.stickam.com/idhhbtv